
11-11: In My Block Nothing Matches
14-year-old kid Enrique sees himself as an adult, and who has a passion for the latest technology.
Canonical catalog
1000 titles

14-year-old kid Enrique sees himself as an adult, and who has a passion for the latest technology.

An English teacher travels back in time to prevent the Kennedy assassination, but discovers he is attached to the life he has made in a bygone era.

Satsuki Kakeru lost his sister by suicide and has been living a dull life ever since then. One day, he is transported into a bizarre world "Red Night" along with his friend Minase Yuka. In order to survive and escape from Red Night, he fights against Dark Spirits (Ralva) and Black Nights.

In the cursed town of Saturn, CA, during the 12 days leading up to Christmas, watch these interconnected tales showing the town's residents dealing will all kinds of evil.

The provocative story of Cole, a time traveler from a decimated future in a high-stakes race against the clock. Utilizing a dangerous and untested method of time travel, he journeys from 2043 to the present day on a mission to locate and eradicate the source of a deadly plague that will all but annihilate the human race.



A bunch of terrorists take over a school to get to an instructor who has access to an advanced scientific device. A core group of youngsters fight back to try and stop the bad guys.

Terminally ill surgeon Kirill finds a job in a clinic where doctors struggle with supernatural phenomena. The only way to survive is to show his best side and convince the new management that the hospital needs him. Kirill plunges into the intricacies of the relationships of people, witches and demons, increasingly doubting that he is able to correctly determine who exactly represents good and who is evil here. The diagnosis is imperfect, and the enemy may be someone who initially did not seem to them. To avoid such mistakes, Kirill and his colleagues will have to spend a lot of time studying the circumstances of patients' illnesses.

A horror reimagining of the 1964 classic sitcom The Munsters.

Konoha Akisato is an illustrator that loves beautiful girls and bishojo games. Her dream is to become a super-popular illustrator, so she is working hard at a bishojo game production company, but reality isn't that kind... With the golden age of social network games in full force, Konoha's company isn't doing well, and she works as a sub illustrator, spending her days painting the backs of random background characters. One day, the owner of a game shop gives her a classic bishojo game. With all her excitement over the golden age of bishojo games, she opens the package to "Dokyusei," and is enveloped by a bright light. Konoha then realizes that she just traveled back in time! She ends up in the year 1992! It's the dawn of the bishojo game era! Konoha ends up working at a company called Alcohol Soft. Will she be able to think about, draw, and create all the beautiful girls she’s ever wanted?! A story about a girl and her overwhelming love for beautiful girls—"Now, let's begin!"

At a difficult place in his marriage and career, a middle-aged man gets a shot at a do-over when he's transformed back into his 18-year-old body.

Haruto Tsukishiro wakes up in a dream world dominated by strange and powerful entities called Witches. To survive, he gets the assistance of research professor Katsumi Kanzaki and a mysterious white-haired girl called Lily. With their help, Haruto must outsmart the witches and find a way to return to the real world.

College student Chunyu, estranged from her father, is pulled into a mysterious game called "19 Floors." Teaming up with clever and strong allies, she must survive terrifying challenges and uncover the game's secrets.

“Two Stupid Dogs” follows the lives of two dogs: the overly excited Little Dog (the dachshund) and easy-paced Big Dog (the sheepdog). These crazy canines don't know how to fit in the world, and they definitely don't have any know-how. They often find themselves in commonplace situations (going to the drive-in, walking through the mall, working on the farm), some not so common situations (stuck on a space shuttle, a contestant on a game show, getting mistaken for the prime minister) and even in some familiar situations (little red riding hood, Noah's ark, and Hanzel and Gretel). But no matter the situation, their stupidity usually leads them to calamitous results.

New England, 1886: a creature of unknown origin is destroying ships at sea. It is the job of Professor Pierre Aronnax, a marine expert, and Ned Land, the iron willed sailor, to learn the truth about the monster roaming the seas. In their search, they come across the sophisticated submarine Nautilus, secretly cruising under the ocean, and its charismatic captain Nemo.

What will happen on December 21, 2012? Nobody knows for sure. This is the day the Mayan calendar ends. This lost civilization believed in a great upheaval. Are we in danger? The answer lies in Mexico. A new codex has been found with information about the end of the era. Four children go looking. But they're not the only ones. Who is trying to stop them? And do they know how to avoid all dangers?

2030 CE is a Canadian children's TV series that aired for two seasons on YTV in 2002. It aired in the U.S. on HBO. The series was created by Angela Bruce, Dennis Foon and Yan Moore. A third season had been planned, but was cancelled after financial supporters backed out. It was filmed in Winnipeg, Manitoba.

In a dystopian 2049, three women in Taiwan navigate their roles as mother, daughter and wife — as technology takes a toll on their lives.


2057 is a Discovery Channel television program hosted by theoretical physicist Michio Kaku. It premiered on January 28, 2007 and attempts to predict what the world will be like in 50 years based on current trends. The show takes the form of a docu-drama with three separate episodes, each having informative stories ingrained into the plot. All three episodes aired on January 28, 2007.

Where and how will we be in 60 years? The next decades will undergo the biggest and fastest transformation ever. In technology, in science, in the environment, in interpersonal relationships. We live in a kind of great accelerator of science, in which the pace of discoveries does not cease to amaze. In the last decades more scientific knowledge accumulated than in all the history of the Humanity. In 2077 this scientific knowledge will have doubled several times.